Originals

Our worlds, in your space.

Experiences we created, built and proved with real audiences, ready to license for your venue, museum, mall or brand.

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Originals

Multiplayer music experience

Enchanted Forest

Visitors scan in, become a forest spirit and play a live orchestral piece together from their phones. Premiered on 16K of LED at Outernet London.

  • LED rooms
  • Projection
  • Phones as controllers
Educational location-based entertainment

Luminary Institute

Real science as physical adventures, built with scientists and activists. Mission 01, The Signal, sends teams of eight down to Station Nereid; Forest and Space follow. First venue opens winter 2026, with exclusive regional play rights for operators.

  • Location-based
  • Teams of eight
  • RFID wristbands
Motion-controlled installation

Aura: The Lightbringer

A calm, story-driven world played with your body: flowing gameplay, crafted visuals and meditative sound, for venues, retail, museums and pop-ups.

  • Body tracking
  • Walls & floors
Geospatial flight

Around the World

Fly across the real planet, from your city to the other side of the world.

  • Large screens
  • Simulators
Multiplayer racing game

Pizza Snatch

Frogs run a secret pizzeria under chef Stefano’s kitchen, and players race to snatch the ingredients. Built in Unreal, played from phones or a remote, on DOOH screens, apps and in-store, and fully reskinnable for your brand.

  • DOOH
  • In-store
  • Phones as controllers
Immersive football game

Starbound Strikers

Real kicks at a projected goal: aim for the targets, score points and dodge penalties across multiple worlds, from a tropical beach to an orbital station. Built in Unreal Engine and TouchDesigner.

  • Exhibitions
  • Events
  • Real ball

How licensing works

  1. 01

    Pick an original

    Start from an experience that already works with audiences, instead of from a blank page.

  2. 02

    Make it yours

    We adapt it to your space, your audience and, if you like, your brand and story.

  3. 03

    We run it

    Hardware, install, content updates and support, for a season or for years.

Bora Worlds

Build your world.

A library of real-time Unreal Engine worlds, ready for interactive rooms, kinetic walls and AV. Pick a world and how people play it, and we’ll tailor it to your space.

Underwater Coral

A living reef of coral, turtles and shoals of fish.

Underwater Coral, played with body tracking, as an interactive room under 500 m².

Send us this world The page address shares this setup.
01 · World
02 · Interaction

Tracks full-body movement for intuitive interaction.

03 · Format

Room size

Part of every package

  • Real-time analytics
  • Dashboards
  • Backend system
  • Workshops
  • Remote diagnosis
  • Support

License an original

Tell us about your space and audience, and which original you have in mind. We'll come back with options.